| 1 | Panicked Pilot | x2 | Pilot | Gain 2 stress tokens. Then repair this card. |
| 2 | Blinded Pilot | x2 | Pilot | While you perform an attack, you can modify your dice only by spending h for their default effect. Action: Repair this card. |
| 3 | Wounded Pilot | x2 | Pilot | After you perform an action, roll 1 attack die. On a d or c result, gain 1 stress token. Action: Repair this card. |
| 4 | Stunned Pilot | x2 | Pilot | After you execute a maneuver, if you moved through or overlapped an obstacle, suffer 1 d damage. |
| 5 | Console Fire | x2 | Ship | Before you engage, roll 1 attack die. On a d result, suffer 1 d damage. Action: Repair this card. |
| 6 | Damaged Engine | x2 | Ship | Increase the difficulty of your turn maneuvers ( 4 and 6). |
| 7 | Weapons Failure | x2 | Ship | While you perform an attack, roll 1 fewer attack die. Action: Repair this card. |
| 8 | Hull Breach | x2 | Ship | Before you would suffer 1 or more d damage, suffer that much c damage instead. Action: Repair this card. |
| 9 | Structural Damage | x2 | Ship | While you defend, roll 1 fewer defense die. |
| 10 | Damaged Sensor Array | x2 | Ship | You cannot perform any actions except the f action and actions from damage cards. Action: Repair this card. |
| 11 | Loost Stabilizer | x2 | Ship | After you execute a non-straight maneuver ( 8), suffer 1 d damage and repair this card. Action: Repair this card. |
| 12 | Disabled Power Regulator | x2 | Ship | Before you engage, gain 1 ion token. After you execute an ion maneuver, repair this card. |
| 13 | Fuel Leak | x4 | Ship | After you suffer 1 c damage, suffer 1 d damage and repair this card. Action: Repair this card. |
| 14 | Direct Hit! | x5 | Ship | Suffer 1 d damage. Then repair this card. |